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Thursday, June 19
Anomaly in our reality
I was minding my own business one day, probably doing a lot of not playing Grand Theft Auto: Vice City, when I noticed an anomaly in our simulated reality.
The video shows a stray pixel causing display artifacts on my mesh. Clearly my texture maps were in the process of being updated to reflect my aging when a bug occured during upload and caused unwanted pixelization to occur.
As of now, my texture maps are displaying correctly. However, I like to mess with The Modeller and forcing him to continuosly update me by continuosly shaving my armpit hair.
- Strange Young Man
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